Lecture 46 · Performance
The 27-card trick
Choose the destination
Video in production
This lecture is still face down. Its script is written; filming and animation are under way.
Meanwhile, play the trickWhat you will learn
Place a mentally selected card at any chosen position 1–27 using three column reports and a ternary collection code.
Before this lecture
Nothing. This lecture is a fine place to start.
In this lecture
An outline of the lecture, scene by scene, with the statements that appear on screen. It follows the draft script, so details may change in production.
Choose target and report first column
At the table- Choose target 1–27
- Report column, not identity
Complete adaptive deals
At the table- Same card; three rounds
Reveal at the chosen destination
At the table- Reveal counts from 1
Lock the collection convention
- Zero-based p=3r+c
Calculate one round
- p' = 9k + floor(p/3)
Encode the target
- Target−1: ternary digits
- Rounds read units first
Diagnose handling and indexing
- Preserve column order; assemble bottom-up
Play and retrieve
- Column identifies packet; code places packet
Companion interactive
Encode any target and route a hidden selected card there through column reports.
The trick page is this lecture’s companion: be the spectator, lift the curtain to step through why it works, try the challenge, then learn the handling.
Sources
- “Beautiful Card Trick (Matt Parker)” (video) · link
How these sources were used
- 27-card target-position mechanism. Explicit all-face-up, row-order-preserving grid handling and ternary lookup are checked adaptations; not a transcript.