Section 6 of 7
Assorted Tricks
Base three, Fibonacci numbers and clock arithmetic, each hiding in a deal.
Three tricks and three different pieces of mathematics: writing a number in base three, sums of Fibonacci numbers, and remainders on clocks of different sizes.
Lectures in this section
Performance lecture, with a trick to play Mathematics lecture
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Lecture 46, performance: The 27-card trick: choose the destination
Name a number from 1 to 27 and think of a card. After three deals, your card is at exactly that number. Play The 27-Card Trick -
Lecture 47, mathematics: A card position written in base three
Derive the ternary target code, prove convergence after three adaptive rounds, and distinguish the 21-card version. -
Lecture 48, performance: Little Fibs: two cards from their sum
Choose two of six cards and tell me only their total. I'll name both. Play Little Fibs -
Lecture 49, mathematics: Unique sums—and where they stop being unique
Prove distinct-pair uniqueness for Fibonacci-style values, expose triple ambiguity, and decode four-card complements. -
Lecture 50, performance: Last cards match
Choose which packet to rotate, eleven moves a round. Every discarded pair matches, and so do the last two cards. Play Last Cards Match -
Lecture 51, mathematics: Remainders, common multiples and matching cards
Derive fixed-total matching from rotations and explain common multiples, coprime CRT and compatible noncoprime clocks.